| Internetdraft |
| Type of Publication |
| RTP/I: An Application Level Real-Time Protocol for
Distributed Interactive Media |
| Title |
|
|
| Authors |
| Internet draft,
March 2000 |
| Published in |
| This document specifies RTP/I, an application
level real-time protocol for distributed interactive media.
Typical examples of distributed interactive media are shared
whiteboards, networked computer games and distributed virtual
environments. RTP/I defines a standardized framing for the
transmission of data and provides mechanisms that are universally
needed for this media class. Thereby RTP/I enables the
development of reusable functionality and generic services that
can be employed for multiple distributed interactive media.
Examples for this kind of functionality are the ability to record
sessions, to support late coming participants, and to provide
security services. RTP/I is a protocol that follows the ideas of
application level framing and integrated layer processing. It has
been designed to be independent of the underlying network and
transport layers. To a large extend RTP/I has been inspired by
the real-time transport protocol (RTP), which is used for
continuous non-interactive media. This document is intended to
stimulate the discussion on how to transport distributed
interactive media over the Internet. There exists an RTP/I
mailing list. Instructions on how to subscribe to this list can
be found at the RTP/I homepage
(http://www.informatik.uni-mannheim.de/pi4/projects/
RTPI/index.html). Feedback on this document should be addressed
to the RTP/I mailing list or directly to the authors. |
| Abstract |
|
Distributed Interactive Media
RTP/I
Application Level Protocol
|
| Keywords |
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